Rimworld Plasma Fusion Reactor

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Fusion reactor - Fusion reactor - Principles of magnetic confinement: Magnetic confinement of plasmas is the most highly developed approach to controlled fusion. A large part of the problem of fusion has been the attainment of magnetic field configurations that effectively confine the plasma. A successful configuration must meet three criteria: (1) the plasma must be in a time-independent.

Rimworld Plasma Fusion Reactor Rating: 7,5/10 1099 votes The dream of nuclear fusion is on the brink of being realised, according to a major new US initiative that says it will put fusion power on the grid within 15 years. RimWorld General Discussions Topic Details. Dire Oct 22, 2016 @ 8:10am. Moded: plasma fusion reactor, makes WAY more energy then i will EVER need. The thick shell around the fusion reactor blasted open, plasma energy boiling out, consuming metal, turning that into more plasma, which consumed more in an unstoppable chain reaction. The RWS Ardent Resolve vanished as a blinding white sphere consumed the aft three quarters of the ship. The mauled bow section lasted a second longer before that.

Recipe

+++→

Total raw

++++

Map color

Health

1000

Stack size

50

Range

24

Shooting speed

1.5/s

Damage

20 laser

Dimensions

2×2

Energy consumption

1.2 MW (electric)

Drain

24 kW (electric)

Mining time

0.5

Prototype type

Internal name

laser-turret

Required technologies

Boosting technologies

Produced by

Consumed by

Laser turrets are an advanced defense building with longer range than the gun turret, infinite ammo, good damage and use electricity to operate (and a smaller amount of energy when idle). By dealing laser damage, they don't face any resistances (enemies receive full damage) but have a lower rate of fire than gun turrets. Each shot costs 800kJ of energy; as the shooting speed increases through upgrades, so does the power required to keep firing.

Rimworld Plasma Fusion Reactor

Using laser turrets to ward off attacks can cause electricity usage spikes, these can be offset by using accumulators (or steam storage and excess steam turbines).

Gallery

Rimworld Plasma Fusion Reactor Output

Rimworld Plasma Fusion Reactor
  • Laser turret firing.

  • A gif of the laser turret rotating. (Pre 1.0)

Rimworld Plasma Fusion Reactor

Achievements

Raining bullets

Win the game without building any laser turrets.

Rimworld Plasma Fusion Reactor Download

History

  • 0.17.0:
    • New graphics.
    • Laser turret now use new laser beams.
  • 0.15.0:
    • Laser turret projectiles move much faster.
  • 0.12.0:
    • All turrets now have a 2x2 footprint.
    • Made 4x as powerful and expensive.
  • 0.9.0:
    • Change to recipe.
  • 0.7.1:
    • Decreased resting energy consumption of laser turret to 1/3 of original value.
  • 0.7.0:
    • Added upgrade technologies.
  • 0.3.0:
    • New graphics
  • 0.1.0:
    • Introduced

See also

Weapons

  • Pistol
  • Submachine gun
  • Shotgun
  • Combat shotgun
  • Rocket launcher
  • Flamethrower
  • Land mine
  • Firearm magazine
  • Piercing rounds magazine
  • Uranium rounds magazine
  • Shotgun shells
  • Piercing shotgun shells
  • Cannon shell
  • Explosive cannon shell
  • Uranium cannon shell
  • Explosive uranium cannon shell
  • Artillery shell
  • Rocket
  • Explosive rocket
  • Atomic bomb
  • Flamethrower ammo
  • Grenade
  • Cluster grenade
  • Poison capsule
  • Slowdown capsule
  • Defender capsule
  • Distractor capsule
  • Destroyer capsule
  • Light armor
  • Heavy armor
  • Modular armor
  • Power armor
  • Power armor MK2
  • Portable solar panel
  • Portable fusion reactor
  • Personal battery
  • Personal battery MK2
  • Belt immunity equipment
  • Exoskeleton
  • Personal roboport
  • Personal roboport MK2
  • Nightvision
  • Energy shield
  • Energy shield MK2
  • Personal laser defense
  • Discharge defense
  • Discharge defense remote
  • Wall
  • Gate
  • Gun turret
  • Laser turret
  • Flamethrower turret
  • Artillery turret
  • Artillery targeting remote
  • Radar
  • Rocket silo
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